![]() Yeah, I just cant understand it, every time I think about it, it just baffles my mind. I reckon it'll be left as the mess it launched as. ![]() RGGS dont tend to do that (outside of one instance in Hokuto Ga Gotoku). I honestly dont expect any patches to fix this either. THEN, if that all wasnt bad enough, the way you get seals is completely changed which adds EVEN MORE grinding! And there's a whole thing where you try and use a seal and it'll fail 100% of the time because there's some really screwy systems in place. The game took hours of grinding in the original game to 100% it (it was horrible), and they've made it worse in several ways - money is harder to get (even if you get those plat plates from Chicken Races, your reward is neutered compared to the original plat plate payout), modding weapons costs exponentially more than it did before (which necessitates a bigger grind), then getting rare materials is even harder because they mixed in new items with the old, so odds are shrunk even more to get dragon whiskers etc. He can explain these details far better than me.Īnd hey the side stories seem to be cute in this one? *shrug*Ĭlick to shrink.Yeah, I just cant understand it, every time I think about it, it just baffles my mind. If you guys want more info go look up Kazuma Hashimoto's articles he's written on games related to Japan and the nationalist agenda of the LDP and propaganda that is so wildly thrown around in Japanese media. At least it doesn't star a nationalist/imperialist hero. It's Team Ninja and I have never played the Nioh games to completion so I have no idea how they handle the situation during this period. I'm hoping that Rise of the Ronin will handle it better. Ghost of Tsushima was horribly orientalist and perpetuated the whole "samurai are benevolent and people pay tribute for their help!" nonsense as well as a ton of other really problematic stuff about honor and such (not to mention the terrible addition of Kurasawa Mode which was built around the "cool idea of it" instead of an actual tribute to his story telling. I don't think the game will be able to divorce the ideological foundation it bases its story on from the narrative they try to place inside it. because "some rich people/cops are good!" It's not all that different from Western nationalism/imperialism.Īll samurai were given disproportionate power over other people. but the one for the marginalized individuals should. It's the kind of revisionist stuff that permeates a large portion of far-right nationalist nonsense about how the caste system for the rich shouldn't exist. Where a woman proclaims that "samurai elsewhere help people!" The game even tries a "not all cops" moment with the clan of samurai in Tosa. The LDP in particular hold up Sakamoto as a hero. The main issue is that this moment in time is an inflection point which nationalist propaganda has used in Japan. Japan was ruled by an empire (the bakufu) before the overthrowing, they just gave it a new label. In doing so he would mostly continue to serve as a figurehead and nationalist ideal while the samurai would "convert themselves into politicians" and force industrialization. ![]() The loyalists wanted to remove the bakufu and reinstate the emperor. This destroyed Japan's economy at the time which was largely focused on domestic economics and not global economics. AND forced them to accept an unregulated trade agreement. A sect of samurai were pissed that Americans and British came and forced their borders open. Sakamoto was one of the main figures of the loyalist movement which was a guise. ![]() though Kenzan was a bit better because it was about Musashi. The Ryu Ga Gotoku historical games (of which there are two) star two rather nationalistic heroes. Usually they try to say something about systemic issues but then go back and pull a "nah, we should honestly just keep it the same, good people make up for those!" ![]()
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